They're a growing threat, these simple games with their simple designs, simple controls, and simple graphics. They don't offer the full, premium experience that the real gamers want. They aren't hardcore enough.
See that greenish blue thing up there? That might look like this greenish blue thing over here that we reviewed a few weeks back, but actually they're not the same. No, sir.
Immediately following its big 3DSprice and release date unveiling, Nintendo had on hand dozens of new titles playing on what we'd surmise is final hardware (or at le
You had to expect that as the 3DS got closer to its global release, stray units would manage to break out of Nintendo's manufacturing fortress and dash out into the wild.
Entelligence is a column by technology strategist and author Michael Gartenberg, a man whose desire for a delicious cup of coffee and a quality New York bagel is dwarfed only by his passion for tech. In these articles, he'll explore where our industry is and where it's going -- on both micro and macro levels -- with the unique wit and insight only he can provide.
So, we got shuffled past a 3DS at a rapid pace this morning on our way out of the Nintendo keynote, but we've just had an opportunity to play some titles and really get a feel for the thing... and we're pretty impressed.
That Nintendo announced the 3DS was not a surprise -- that they had a couple-dozen of these things to try out, that was. We elbowed our way to the front of the line to try one out, and the effect is actually not bad.
We've been reading about it for what seems like ages, looking over images of the FCC prototype with a magnifying glass, and now Nintendo is showing it off at its E3 press c